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581. Time to Shard the server? Discuss - in Player Features and Ideas Discussion [original thread]
sharding is as much an option as a hard user cap per system is (yes, i know...). eve is already a clustered network, basically every solar system is its own shard, chat and markets run on their own machines. now with paralel computing gaining more...
- by Chi Quan - at 2008.09.30 19:00:00
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582. speed nerf, coming? - in Test Server Feedback [original thread]
Originally by: Kepakh Torps are guided. not sure what you mean with this, but they are not affected by "guided missile precision" ---- You don't have to like it - I don't blame you for not liking it.
- by Chi Quan - at 2008.09.26 17:24:00
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583. New Dev Blog by Atlas - The Jita Conundrum - in EVE Information Portal [original thread]
umm...YAY? ---- You don't have to like it - I don't blame you for not liking it.
- by Chi Quan - at 2008.09.24 16:28:00
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584. Definitive list of ship changes/problems - in Test Server Feedback [original thread]
Module: Remote Sensor Dampeners and the dedicated ships (Celestis class and Maulus class) Problem: Too short range, after optimal they become ecm with far inferior effectivity Suggested fix: increase the optimal range of the RSDs and the locking...
- by Chi Quan - at 2008.08.23 21:03:00
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585. movement mechanics and mwd (yes, related to the current speed debate) - in EVE Technology Lab [original thread]
Originally by: Matalino Interesting idea, however: 1) This is not the Features and Ideas forum, nor the Game Development forum. Tech Lab is generally used by those discussing the development of third party tools. dang.. could a kind mo...
- by Chi Quan - at 2008.08.13 20:27:00
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586. movement mechanics and mwd (yes, related to the current speed debate) - in EVE Technology Lab [original thread]
afaiu, the physics engine (destiny) does not differ between turning speed and acceleration rate, you basically can turn as fast as you accelerate. it seems to me that the agility attribute is tied to the object being accelerated, this is why MWDs...
- by Chi Quan - at 2008.08.12 20:31:00
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587. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
can't you just introduce the rule for not fitting more than one rig of the same type (t2 count as well the sam type as t1, so no t1+t2 polycarbons)? it seriously seems the easiest and less invasive thing to me. current sisi status shows there are ...
- by Chi Quan - at 2008.08.11 19:45:00
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588. ships made obsolete by nerf - in Test Server Feedback [original thread]
Originally by: verde bandit Sensor Damp Ships useless ? With the upcoming Speed Change patch, they're gonna be king of the field for solo stuff. this is not true, the ships have very low dps, every ratting battleship has the necessary t...
- by Chi Quan - at 2008.08.11 19:21:00
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589. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Kagura Nikon ... Blasters pilots are just too used to be able to easily hit ships of SMALLER sizes with a single web... dude get a clue: Originally by: Gabriel Karade I can't post the whole log because it's huge (...
- by Chi Quan - at 2008.08.09 19:52:00
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590. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: marakor So can range, docking entering a pos jumping through a gate..... Why do you think that you should be able to pop summat that is not tackled?. Nano forces ppl to tackle it to kill it, removing NANO will allow sheer...
- by Chi Quan - at 2008.08.07 20:35:00
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591. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
you know what's sad? i wanted to make a nice chart damage-done:target-speed to have more arguments that blaster boats need some attention, but i realized that ccp already knows this but unfortunately has nothing to comment. ---- You don't have to ...
- by Chi Quan - at 2008.08.07 19:06:00
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592. Idea for changes to missions. - in Test Server Feedback [original thread]
Originally by: Processor Failbox 1) buy all of the ships you want 2) buy gtcs 3) have a crapload of isk left over nomen est omen? how does this differ from 0.0 alliance? you can get even MORE there the ONLY difference is you cant do...
- by Chi Quan - at 2008.08.07 18:52:00
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593. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
webs, i noticed, i was too shocked at that moment. still, the numbers stay bad. from the first moment i tested blasterboats on sisi, i had the feeling they need more tracking. the numbers just shock me. ---- You don't have to like it - I don't bla...
- by Chi Quan - at 2008.08.05 23:37:00
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594. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Originally by: Liang Nuren ... Mega has a 66.663860% chance to hit at 10000 meters Mega has a 20.416192% chance to hit at 11000 meters Mega has a 24.000134% chance to hit at 12000 meters ... wth? chance to hit drops from 66% to 20% (a ...
- by Chi Quan - at 2008.08.05 22:53:00
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595. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: Chi Quan on 01/08/2008 17:10:12 Originally by: Malachon Draco People keep bringing up superior force. Nanogangs are not meant to go up against a superior force and win. The only thing nanogangs are meant to go up against is...
- by Chi Quan - at 2008.08.01 17:09:00
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596. [Issue] Arazu/Lachesis/Celestis/Maulus/Keres need a boost - in Assembly Hall [original thread]
Edited by: Chi Quan on 01/08/2008 15:44:08 THIS ISSUE WILL BE DISCUSSED ON THE NEXT CSM MEETING WITH CCP you can (and should) still support this if you think it's right though ---- You don't have to like it - I don't blame you for ...
- by Chi Quan - at 2008.08.01 15:41:00
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597. Myrmidon Geomegry Needs Fixing - in Test Server Feedback [original thread]
bugreport with screenshot? ---- You don't have to like it - I don't blame you for not liking it.
- by Chi Quan - at 2008.07.30 17:42:00
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598. for those "you are killing roaming gangs"-guys, also for CCP - in Test Server Feedback [original thread]
Originally by: Aenis Veros OP is a troll. cute :) the whole thread says that nano is not about being able to roam, it is about being invulnerable. i actually hoped that some may indeed mean what they say, but sadly it seems those were ...
- by Chi Quan - at 2008.07.30 17:39:00
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599. Some observations over the years - in Test Server Feedback [original thread]
Edited by: Chi Quan on 30/07/2008 14:03:14 you have a misperception there, the counters to webs are not overdrives, the counters are mwd and afterburner + your low slot modules of choice ---- You don't have to like it - I don't blame you for n...
- by Chi Quan - at 2008.07.30 14:03:00
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600. Things that will ALSO need balancing following the speed nerf: - in Test Server Feedback [original thread]
Originally by: Kagura Nikon Why in hell peopel keep sayign that lasers track wel and blasters track poorlyl? Compare the tracking of a MEga PUlse against a NEutron blaster for god sake. Its HUGE advantage for blasters. tangential veloci...
- by Chi Quan - at 2008.07.30 12:55:00
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